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<channel>
	<title>iPhone Development Talk - iPhone App Development &#38; Marketing Tips &#187; App Store</title>
	<atom:link href="http://www.iphonedevelopmenttalk.com/category/app-store/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.iphonedevelopmenttalk.com</link>
	<description>iPhone Development Talk provides iPhone app development and design information, iphone app marketing tips and news for the iPhone developer community</description>
	<lastBuildDate>Thu, 26 Jan 2012 12:32:17 +0000</lastBuildDate>
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		<item>
		<title>iPhone 5 : Apple Rush for Summer Launch ?</title>
		<link>http://www.iphonedevelopmenttalk.com/2012/01/26/iphone-5-apple-rush-for-summer-launch/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2012/01/26/iphone-5-apple-rush-for-summer-launch/#comments</comments>
		<pubDate>Thu, 26 Jan 2012 12:32:08 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone 4s]]></category>
		<category><![CDATA[iPhone 5]]></category>
		<category><![CDATA[iPhone basics]]></category>
		<category><![CDATA[iPhone Business]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1530</guid>
		<description><![CDATA[According to 9 to 5 mac reports, it has received word from reliable source at Faoxconn that Apple is gearing up in production of iPhone5. “The source said various sample devices are also floating around (which vary slightly from one another) so it is impossible to tell which one will be the final. Some things [...]]]></description>
			<content:encoded><![CDATA[<p>According to 9 to 5 mac reports, it has received word from reliable source at Faoxconn that Apple is gearing up in production of iPhone5.<br />
“The source said various sample devices are also floating around (which vary slightly from one another) so it is impossible to tell which one will be the final. Some things in common with all of them, however, are:<br />
- 4+ inch display (made by LG on at least one of them)<br />
- No teardrop-shaped devices as were rumoured in the lead up to the iPhone 4S. Samples so far have been symmetrical in thickness. Also  longer/wider.<br />
- None of the sample devices have the iPhone 4/4S form factor<br />
- None of the devices are final versions”</p>
<p><a rel="attachment wp-att-1531" href="http://www.iphonedevelopmenttalk.com/2012/01/26/iphone-5-apple-rush-for-summer-launch/iphone5-7066689/"><img class="aligncenter size-medium wp-image-1531" title="iphone5" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2012/01/iphone5-7066689-300x200.jpg" alt="iphone5" width="400" height="300" /></a></p>
<p>Most importantly, the common question in many users now is, why Apple need to rush with the iPhone 5, less than 10 months after the iPhone 4S? Recently Apple has reported a record quarter in which they sold 37 million iPhones. More over there are no issues with either hardware or software for the average users. Is it the rumour that had circulated around this time last year. To avoid all these confusions, we have to wait till WWDC.</p>
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		<item>
		<title>The Holiday season 2011 : A new record high of 1.2billion app downloads</title>
		<link>http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 09:05:11 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[iPhone developer updates]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1490</guid>
		<description><![CDATA[The last week of 2011 witnessed a massive jump in device activations and app downloads. Starting with Christmas day December 25th through December 31, there were 1.2 billion apps downloaded and 20 Million device activated (iOS and Android) According to report, there is 60 percentage of increase in downloads, compared to previous week of Christmas. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">The last week of 2011 witnessed a massive jump in device activations and app downloads. Starting with Christmas day December 25th through December 31, there were 1.2 billion apps downloaded and 20 Million device activated (iOS and Android)</p>
<p style="text-align: justify;">According to<a href="http://blog.flurry.com/bid/79928/Holiday-2011-Breaking-the-One-Billion-App-Download-Barrier"> report</a>, there is 60 percentage of increase in downloads, compared to previous week of Christmas.<br />
“Flurry estimated that a record-breaking 6.8 million iOS and Android devices were activated on Christmas Day, along with an equally record-breaking 242 million application downloads. Studying the data from December 25 – December 31, additional records were set, now for the highest number of device activations and app downloads of any week in history. Over the holiday “power week,” Flurry estimates that over 20 million iOS and Android devices were activated, and 1.2 billion applications were downloaded. &#8220;</p>
<p style="text-align: justify;"><a rel="attachment wp-att-1496" href="http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/flurry_holidayweek_xmas-newyears_appdownloads-resized-600-2/"><img class="aligncenter size-medium wp-image-1496" title="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2012/01/Flurry_HolidayWeek_Xmas-NewYears_AppDownloads-resized-6001-300x198.png" alt="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads" width="300" height="198" /></a></p>
<p style="text-align: justify;">The United States contributes highest number of 509 million downloads, representing 42.3 percentage global application downloads. China takes second position with 99 million downloads, followed by U.K., Canada, France and many more. Below is the Holiday week downloads graph by Flurry, showing top 20 countries.</p>
<p><a rel="attachment wp-att-1497" href="http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/flurry_holidayweek_xmas-newyears_appdownloads_top20countries-resized-600-3/"><img class="size-medium wp-image-1497 aligncenter" title="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads_Top20Countries" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2012/01/Flurry_HolidayWeek_Xmas-NewYears_AppDownloads_Top20Countries-resized-6002-300x206.png" alt="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads_Top20Countries" width="300" height="206" /></a></p>
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		<item>
		<title>iTunes 10.5.2 Released, Fixes Audio Distortion And More</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/12/12/itunes-10-5-2-released-fixes-audio-distortion-and-more/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/12/12/itunes-10-5-2-released-fixes-audio-distortion-and-more/#comments</comments>
		<pubDate>Tue, 13 Dec 2011 05:52:44 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[iPhone problems]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1481</guid>
		<description><![CDATA[Following complaints on audio distortion problem when playing or importing certain CDs from iTunes, Apple today released iTunes10.5.2 to fix the issues. “About iTunes10.5.2 iTunes 10.5.2 includes several improvements for iTunes Match and fixes an audio distortion problem when playing or importing certain Cds.&#8221; The last iTune update that is iTunes10.5.1 brought entire music collection [...]]]></description>
			<content:encoded><![CDATA[<p>Following complaints on audio distortion problem when playing or importing certain CDs from iTunes, Apple today released iTunes10.5.2 to fix the issues.</p>
<p><a rel="attachment wp-att-1482" href="http://www.iphonedevelopmenttalk.com/2011/12/12/itunes-10-5-2-released-fixes-audio-distortion-and-more/itunes-logo/"><img class="aligncenter size-full wp-image-1482" title="itunes 10.5.2" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/12/itunes-logo.png" alt="itunes 10.5.2" width="240" height="210" /></a></p>
<p>“About iTunes10.5.2<br />
iTunes 10.5.2 includes several improvements for iTunes Match and fixes an audio distortion problem when playing or importing certain Cds.&#8221;</p>
<p><a rel="attachment wp-att-1483" href="http://www.iphonedevelopmenttalk.com/2011/12/12/itunes-10-5-2-released-fixes-audio-distortion-and-more/itune-logo/"><img class="aligncenter size-medium wp-image-1483" title="Screen shot of iTunes 10.5.2" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/12/itune-logo-300x118.png" alt="Screen shot of iTunes 10.5.2" width="300" height="118" /></a></p>
<p style="text-align: justify;">The last iTune update that is iTunes10.5.1 brought entire music collection in to iCloud, whether or not music was purchased from iTunes. Files that matched with iTunes will be directly streamed from 256Kbps master copies and files that can not matched are uploaded for streaming. The new update mainly addresses on audio distortion problem while importing CDs. There is a dedicated iTune page to download this update, hope this will be rolling out to software update soon.</p>
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		<item>
		<title>Apple&#8217;s Next Generation iPad Expected To Launch In Three Months</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/12/12/apples-next-generation-ipad-expected-to-launch-in-three-months/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/12/12/apples-next-generation-ipad-expected-to-launch-in-three-months/#comments</comments>
		<pubDate>Mon, 12 Dec 2011 13:02:34 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iPad development]]></category>
		<category><![CDATA[iPad Rumors]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1471</guid>
		<description><![CDATA[Everyone is very eagerly waiting for Apple&#8217;s next innovative product. Finally curtains are raised and its iPad 3. According to DigiTimes, Apple&#8217;s next generation of iPads are expected to be available in 3-4 months. The publication supply chain sources indicate that they have started delivering parts and components to OEM contractors. On the other hand [...]]]></description>
			<content:encoded><![CDATA[<p>Everyone is very eagerly waiting for Apple&#8217;s next innovative product. Finally curtains are raised and its iPad 3. According to DigiTimes, Apple&#8217;s next generation of iPads are expected to be available in 3-4 months. The publication supply chain sources indicate that they have started delivering parts and components to OEM contractors. On the other hand there is decline in delivering parts of<br />
iPad 2</p>
<p>“OEM production of iPad 2 will remain high at 14-15 million units in the fourth quarter of 2011 but decline to 4-5 million units in the first quarter of 2012, paving the way for the launch of the new iPads, the sources noted.”</p>
<p><a href="http://www.iphonedevelopmenttalk.com/2011/12/12/apples-next-generation-ipad-expected-to-launch-in-three-months/ipad2-hero-2/" rel="attachment wp-att-1475"><img src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/12/ipad2-hero1-300x110.jpg" alt="ipad3 Rumors " title="ipad3 Rumors " width="300" height="110" class="aligncenter size-medium wp-image-1475" /></a></p>
<p>iPad 3 is widely believed to include a Retina display-like quality which will be manufactured by Sharp. As per Wall Street journal report, Apple has invested in Sharp factory for production of LCD panels for iPad 3. There are rumors like IGZO (Indium, Gallium, Zinc) technology will be used to provide thin design and better battery life. </p>
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		<item>
		<title>Apple Rolls Out Deals for Black Friday</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/11/25/apple-rolls-out-deals-for-black-friday/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/11/25/apple-rolls-out-deals-for-black-friday/#comments</comments>
		<pubDate>Fri, 25 Nov 2011 07:40:29 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[ipad]]></category>
		<category><![CDATA[iPhone basics]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1456</guid>
		<description><![CDATA[Gadget lovers hoping for a bargain will get excited to know that the tech-giant is joining the Black Friday with everyone else on Nov 25. Apple&#8217;s Black Friday sales goes live internationally with the US, UK, Australia and Canada discounts coming in to effect sometime this night. The company&#8217;s iPad will be at lesser discount [...]]]></description>
			<content:encoded><![CDATA[<p>Gadget lovers hoping for a bargain will get excited to know that the tech-giant is joining the Black Friday with everyone else on Nov 25. Apple&#8217;s Black Friday sales goes live internationally with the US, UK, Australia and Canada discounts coming in to effect sometime this night.</p>
<p>The company&#8217;s iPad will be at lesser discount between $41 to $61, iPods with $21 to $41 off, and iPod Nanos will be discounted by $11. iPhone fans will disappointed to know that there will be no discount on the mobile and its predecessors. Apple is also offering discounts on wide range of accessories. If you an eye on Apple products, this is the best time to grab them.</p>
<p><a rel="attachment wp-att-1463" href="http://www.iphonedevelopmenttalk.com/2011/11/25/apple-rolls-out-deals-for-black-friday/apple-store-pic-3/"><img class="aligncenter size-medium wp-image-1463" title="Black Friday : App store deals" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/11/apple-store-pic2-291x300.png" alt="" width="291" height="300" /></a></p>
<p>Below is the  detailed list of prices in Australia and United Kingdom</p>
<p>Australia<br />
iPad 2 – A$534 (16GB), A$634 (32GB), A$734 (64GB)<br />
iPad 2 3G – A$684 (16GB), A$784 (32GB), A$884 (64GB)<br />
iPad 2 Smart Cover – A$34 (Polyurethane), A$ 68 (Leather)<br />
iPod Touch – A$198 (8GB), A$298 (32GB), A$398 (64GB)<br />
iPod Nano – A$138 (8GB), A$158 (16GB)<br />
iTunes Gift Card – A$45 (A$50)<br />
UK<br />
iPad 2 – £368 (16GB), £438 (32GB), £508 (64GB)<br />
iPad 2 3G – £468 (16GB), £538 (32GB), £608 (64GB)<br />
iPad 2 Smart Cover – £24 (Polyurethane), £48 (Leather)<br />
iPod Touch – £154 (8GB), £224 (32GB), £295 (64GB)<br />
iPod Nano – £104 (8GB), £118 (16GB)<br />
iTunes Gift Card – £45 (£50)</p>
<p>For more details on discount deals, Please visit <a href="http://store.apple.com/au/browse/holiday/shopping_event?aid=www-HomePage-BlackFriday-DayOf">Australian</a>, <a href="http://store.apple.com/us">US</a>, <a href="http://store.apple.com/ca">Canadian</a> and<a href="http://store.apple.com/uk/browse/holiday/shopping_event"> UK</a> app stores</p>
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		<item>
		<title>Localystics study provides app usage insights to iPhone app developers.</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/03/16/localystics-study-provides-app-usage-insights-to-iphone-app-developers/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/03/16/localystics-study-provides-app-usage-insights-to-iphone-app-developers/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 10:32:21 +0000</pubDate>
		<dc:creator>himanshu</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[app store data]]></category>
		<category><![CDATA[iPhone app developers]]></category>
		<category><![CDATA[Mobile app usage]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1142</guid>
		<description><![CDATA[The new Localystics study provides some useful insights to iPhone app developers. According to a study realeased by Localystics confirms that users &#8211; quikly love apps and are quickly bored with the apps. After analyzing the usage data of thousands of iphone, andrioid, ipad, windows 7 and BlackBerry appss, the study reveals that 26 percent [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-1176" href="http://www.iphonedevelopmenttalk.com/2011/03/16/localystics-study-provides-app-usage-insights-to-iphone-app-developers/localytics/"><img class="size-full wp-image-1176 alignleft" title="Localytics" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/03/Localytics.png" alt="" width="350" height="217" /></a>The new Localystics study provides some useful insights to iPhone app developers. According to a study realeased by Localystics confirms that users &#8211; quikly love apps and are quickly bored with the apps.</p>
<p>After analyzing the usage data of  thousands of iphone, andrioid, ipad, windows 7 and BlackBerry appss, the study reveals that 26 percent of mobile users download the app, try it for one time and never uses them again.</p>
<p>The study also found that 26% of the customers are very loyal and are using new app more than 10 of times. This is the same percentage of number of fickle customers present. Loyal customers, over the following months are using the app for hundreds of times.</p>
<p>As there are billions of apps being downloaded in the App stores, it is clear that users are willing to try new apps. And therefore, iPhone application developers would do well to track the usage data as well with the download stats to improve customer loyalty. Increasing customer loyalty will bring-in more revenue to these iPhone app developers.</p>
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		<item>
		<title>Apple, iPhone app developers rule mobile app market in 2010.</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/02/18/apple-iphone-app-developers-rule-mobile-app-market-in-2010/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/02/18/apple-iphone-app-developers-rule-mobile-app-market-in-2010/#comments</comments>
		<pubDate>Fri, 18 Feb 2011 08:48:45 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[iPad development]]></category>
		<category><![CDATA[iPhone application development]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Apple App Store]]></category>
		<category><![CDATA[iOS developer]]></category>
		<category><![CDATA[iPhone app developers]]></category>
		<category><![CDATA[iphone developers]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1125</guid>
		<description><![CDATA[An IHS Screen Digest research shows that Apple and its iOS developers were able to maintain their dominance in the App Store market. Apple which pioneered App Store and is the market leader, since its inception, has been facing serious competition from Google’s Android lately. The Apple App Store generated revenue of $1.8 billion in [...]]]></description>
			<content:encoded><![CDATA[<p>An IHS Screen Digest research shows that Apple and its iOS developers were able to maintain their dominance in the App Store market. Apple which pioneered App Store and is the market leader, since its inception, has been facing serious competition from Google’s Android lately. The Apple App Store generated revenue of $1.8 billion in comparison to $768.7 billion generated in 2009. However, the percent share for Apple from the total market fell from 92.8 percent in 2009 to 82.7 percent in 2010.</p>
<p><a rel="attachment wp-att-1129" href="http://www.iphonedevelopmenttalk.com/2011/02/18/apple-iphone-app-developers-rule-mobile-app-market-in-2010/appmarket-2/"><img class="aligncenter size-full wp-image-1129" title="Appmarket" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/02/Appmarket1.png" alt="" width="523" height="153" /></a></p>
<p>Total revenue from the app store market grew by a staggering 160.2 percent to cross over $2.2 billion. “In 2010, competitors managed to close the gap with Apple’s iPhone in terms of providing smart phone products with compelling user interfaces,” said Jack Kent, analyst, mobile media, for IHS.</p>
<p>“However, in terms of mobile application stores, Apple remains far ahead of the competition, with the other stores so far unable to replicate Apple’s success in generating revenue from users. Apple, in contrast, has been able to maintain advantage by leveraging its tightly controlled ecosystem—combining compelling hardware and content with the capability to offer consumers a trusted, integrated and simple billing service via iTunes” he added.</p>
<p>Other findings of the study are-</p>
<ul>
<li>Google’s Android made the most impressive      growth, with its revenue increasing by 861.5 percent for the year.</li>
<li>Nokia’s OVI Store posted growth      of 719.4 percent in revenues.</li>
<li>BlackBerry App World retained      its No. 2 position with 360.3 percent growth.</li>
</ul>
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		<title>Real Racing 2 coming for iPhone December 16th</title>
		<link>http://www.iphonedevelopmenttalk.com/2010/12/13/real-racing-2-coming-for-iphone-december-16th/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2010/12/13/real-racing-2-coming-for-iphone-december-16th/#comments</comments>
		<pubDate>Mon, 13 Dec 2010 06:50:54 +0000</pubDate>
		<dc:creator>himanshu</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[iphone apps]]></category>
		<category><![CDATA[releases]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1027</guid>
		<description><![CDATA[Firemint’s huge hit Real Racing an ADA-winning race game is seeing its sequel out by December 16th on iTunes Store with 30 licensed cars, a 16 car grid, and online races . The game features : 30 officially licensed cars 16 car grid against AI, and 16 player online racing – an iOS first Career [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="aligncenter" src="http://www.tipb.com/images/stories/2010/12/Screen-shot-2010-12-10-at-9.28.56-AM-400x266.png" alt="Real Racing 2 for iPhone coming December 16" width="400" height="266" /></p>
<p>Firemint’s huge hit Real Racing an ADA-winning race game is seeing its sequel out by December 16th on iTunes Store with 30 licensed cars, a 16 car grid, and online races .</p>
<p>The game features :</p>
<ul>
<li>30 officially licensed cars</li>
<li>16 car grid against AI, and 16 player online racing – an iOS first</li>
<li>Career mode with well over 10 hours gameplay and a range of event types</li>
<li>Earn in-game currency to buy and sell cars, and buy upgrades</li>
<li>5 game modes: Career Mode, Quick Race, Time Trial, Local Multiplayer (8 players), Online Multiplayer (16 players)</li>
<li>15 locations with 40 miles of highly detailed race track</li>
<li>Vehicle damage</li>
<li>Online Save Game</li>
<li>Game Center and Cloudcell integration, multiple profiles</li>
<li>Wide range of control options</li>
<li>HUD with minimap that can be turned on or off</li>
<li>5 camera angles including fully 3D cockpit view, and TV style replays</li>
<li>Powered by Firemint’s exclusive Mint3D™ engine</li>
</ul>
<p>The game will probably be priced at $9.99 which is comparatively higher than others but Real Racing fans  would be the first to grab the latest Real Racing 2 game .</p>
<p>Check out the video of the game in action below :</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="500" height="306" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/0kl_9Y3e0m0?fs=1&amp;hl=en_US" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="500" height="306" src="http://www.youtube.com/v/0kl_9Y3e0m0?fs=1&amp;hl=en_US" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
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		<title>Promo codes now work in international App Stores</title>
		<link>http://www.iphonedevelopmenttalk.com/2010/12/09/promo-codes-now-work-in-international-app-stores/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2010/12/09/promo-codes-now-work-in-international-app-stores/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 09:07:33 +0000</pubDate>
		<dc:creator>himanshu</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[iphone apps]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1012</guid>
		<description><![CDATA[iPhone, iPod touch, and iPad users outside the US rejoice, for Apple has raised its countenance and finally blessed us with Promo Codes that work in international App Stores. Good news for developers who’d like to encourage international reviews and give-aways, and good news for international users tired of “Promo Codes only work in the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" src="http://www.gadgetoxic.com/wp-content/uploads/2010/12/Captura-de-pantalla.png" alt="" width="516" height="63" /></p>
<p>iPhone, iPod touch, and iPad users outside the US rejoice, for Apple  has raised its countenance and finally blessed us with Promo Codes that  work in international App Stores.</p>
<p>Good news for developers who’d  like to encourage international reviews and give-aways, and good news  for international users tired of “Promo Codes only work in the US App  Store.</p>
<p>Bad news? Developers still only get 50 codes per release, so while there’s now a bigger audience, there’s no bigger supply to match. Little help there Apple?</p>
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		<title>Infinity Blade hits the App Store &#8211; available for iPhone and iPad</title>
		<link>http://www.iphonedevelopmenttalk.com/2010/12/09/infinity-blade-hits-the-app-store-available-for-iphone-and-ipad/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2010/12/09/infinity-blade-hits-the-app-store-available-for-iphone-and-ipad/#comments</comments>
		<pubDate>Thu, 09 Dec 2010 08:52:03 +0000</pubDate>
		<dc:creator>himanshu</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[iOS4 apps]]></category>
		<category><![CDATA[iphone apps]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1008</guid>
		<description><![CDATA[Infinity Blade, powered by Epic’s Unreal 3 engine, has started hitting the iTunes App Store… in New Zealand. Hey, they said December 9 and that’s where the sun starts coming up (and where Lord of the Rings lives, who can blame them?). As the day continues to break around the world, Infinity Blade should hit [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" src="http://www.gadgetoxic.com/wp-content/uploads/2010/12/infinity-blade-icon-rm-eng1-300x157.jpg" alt="" width="300" height="157" />Infinity Blade, powered by Epic’s Unreal 3 engine, has started hitting the iTunes App Store… in New Zealand. Hey, they said December 9 and that’s where the sun starts coming up (and where Lord of the Rings lives, who can blame them?). As the day continues to break around the world, Infinity Blade should hit your local App Store as well.</p>
<p>Let us know when you see it go live, and when you grab it and get your game on, let us know how you like it!</p>
<p>Official App Store description and screen shots after the break!</p>
<p>[$5.99 - <a href="http://itunes.apple.com/nz/app/infinity-blade/id387428400?mt=8">iTunes link</a>, Thanks Tom!]</p>
<blockquote><p>From Epic Games’ award-winning studio, ChAIR Entertainment, comes Infinity Blade, a new title developed exclusively for iPhone, iPod Touch, and iPad.</p>
<p>Universal App – Play Infinity Blade on iPhone 3GS, iPhone 4, iPad, iPod Touch 3, or iPod Touch 4 for a single low price.</p>
<p>Optimized for iPhone 4 – Includes high-resolution graphics that fully utilize the Retina display on the iPhone 4.</p>
<p>For untold ages, the God King has ruled with an iron fist – his power is incalculable; his followers, legion. Now you must journey to the Dark Citadel to battle his Titans, one by one, until you face the tyrant himself. As it has been for all in your bloodline, this is your birthright – to free your people from an endless legacy of darkness. The immortal can be vanquished – but only if heart, mind, and steel are one.</p>
<p>The first mobile game powered by Epic’s cutting-edge Unreal Engine 3 technology, Infinity Blade takes handheld gaming to new heights with gorgeous visuals, adrenaline-fueled battles and advanced character progression in a fully 3D castle realm.</p>
<p>DYNAMIC SINGLE-PLAYER CAMPAIGN</p>
<p>Spectacular 3D characters and environments powered by the award-winning Unreal Engine 3 bring to life the story of a lone knight’s pursuit to save civilization.</p>
<p>RESPONSIVE AND INTUITIVE TOUCH CONTROLS</p>
<p>Attack, dodge, block, and cast devastating spells – all with the simple swipe of a finger.</p>
<p>SIMPLE NAVIGATION</p>
<p>Easy to use, tap-to-move controls enable players to effortlessly navigate and explore the castle realm while searching for collectable items such as treasure, swords, shields, armor and other magical objects.</p>
<p>DEEP CHARACTER CUSTOMIZATION</p>
<p>Dozens of Swords, Shields, Helmets, Armor, and Magic Rings to acquire and master – leveling up your character and increasing Attack, Health, Shield and Magic skills.</p>
<p>GAME CENTER</p>
<p>Achievements and Leaderboards</p>
<p>COMING SOON!</p>
<p>New Areas to conquer! Multiplayer! New Swords, Shields, Helmets, Magic Rings, and Enemies!</p></blockquote>
<div id="gallery-1">
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<dt><a title="mzl.ypbiwvnq.320x480-75" rel="lightbox[48648]" href="http://www.tipb.com/images/stories/2010/12/mzl.ypbiwvnq.320x480-75.jpg"><img title="mzl.ypbiwvnq.320x480-75" src="http://www.tipb.com/images/stories/2010/12/mzl.ypbiwvnq.320x480-75-200x200.jpg" alt="" width="200" height="200" /></a><a title="mzl.kirakxeq.320x480-75" rel="lightbox[48648]" href="http://www.tipb.com/images/stories/2010/12/mzl.kirakxeq.320x480-75.jpg"><img title="mzl.kirakxeq.320x480-75" src="http://www.tipb.com/images/stories/2010/12/mzl.kirakxeq.320x480-75-200x200.jpg" alt="" width="200" height="200" /></a><a title="mzl.culwzloc.320x480-75" rel="lightbox[48648]" href="http://www.tipb.com/images/stories/2010/12/mzl.culwzloc.320x480-75.jpg"><img title="mzl.culwzloc.320x480-75" src="http://www.tipb.com/images/stories/2010/12/mzl.culwzloc.320x480-75-200x200.jpg" alt="" width="200" height="200" /></a><a title="Infinity Blade for iPhone and IPad" rel="lightbox[48648]" href="http://www.tipb.com/images/stories/2010/12/mzl.erayqeup.320x480-75.jpg"><img title="Infinity Blade for iPhone and IPad" src="http://www.tipb.com/images/stories/2010/12/mzl.erayqeup.320x480-75-200x200.jpg" alt="" width="200" height="200" /></a></dt>
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