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	<title>iPhone Development Talk - iPhone App Development &#38; Marketing Tips &#187; iPhone development</title>
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	<link>http://www.iphonedevelopmenttalk.com</link>
	<description>iPhone Development Talk provides iPhone app development and design information, iphone app marketing tips and news for the iPhone developer community</description>
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		<title>The Holiday season 2011 : A new record high of 1.2billion app downloads</title>
		<link>http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/#comments</comments>
		<pubDate>Tue, 03 Jan 2012 09:05:11 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[App Store]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[iPhone developer updates]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1490</guid>
		<description><![CDATA[The last week of 2011 witnessed a massive jump in device activations and app downloads. Starting with Christmas day December 25th through December 31, there were 1.2 billion apps downloaded and 20 Million device activated (iOS and Android) According to report, there is 60 percentage of increase in downloads, compared to previous week of Christmas. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: justify;">The last week of 2011 witnessed a massive jump in device activations and app downloads. Starting with Christmas day December 25th through December 31, there were 1.2 billion apps downloaded and 20 Million device activated (iOS and Android)</p>
<p style="text-align: justify;">According to<a href="http://blog.flurry.com/bid/79928/Holiday-2011-Breaking-the-One-Billion-App-Download-Barrier"> report</a>, there is 60 percentage of increase in downloads, compared to previous week of Christmas.<br />
“Flurry estimated that a record-breaking 6.8 million iOS and Android devices were activated on Christmas Day, along with an equally record-breaking 242 million application downloads. Studying the data from December 25 – December 31, additional records were set, now for the highest number of device activations and app downloads of any week in history. Over the holiday “power week,” Flurry estimates that over 20 million iOS and Android devices were activated, and 1.2 billion applications were downloaded. &#8220;</p>
<p style="text-align: justify;"><a rel="attachment wp-att-1496" href="http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/flurry_holidayweek_xmas-newyears_appdownloads-resized-600-2/"><img class="aligncenter size-medium wp-image-1496" title="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2012/01/Flurry_HolidayWeek_Xmas-NewYears_AppDownloads-resized-6001-300x198.png" alt="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads" width="300" height="198" /></a></p>
<p style="text-align: justify;">The United States contributes highest number of 509 million downloads, representing 42.3 percentage global application downloads. China takes second position with 99 million downloads, followed by U.K., Canada, France and many more. Below is the Holiday week downloads graph by Flurry, showing top 20 countries.</p>
<p><a rel="attachment wp-att-1497" href="http://www.iphonedevelopmenttalk.com/2012/01/03/the-holiday-season-2011-a-new-record-high-of-1-2billion-app-downloads/flurry_holidayweek_xmas-newyears_appdownloads_top20countries-resized-600-3/"><img class="size-medium wp-image-1497 aligncenter" title="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads_Top20Countries" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2012/01/Flurry_HolidayWeek_Xmas-NewYears_AppDownloads_Top20Countries-resized-6002-300x206.png" alt="Flurry_HolidayWeek_Xmas-NewYears_AppDownloads_Top20Countries" width="300" height="206" /></a></p>
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		<title>iPhone 4S &#8211; The First Bluetooth 4.0 Phone</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/10/25/iphone-4s-the-first-bluetooth-4-0-phone/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/10/25/iphone-4s-the-first-bluetooth-4-0-phone/#comments</comments>
		<pubDate>Tue, 25 Oct 2011 11:54:18 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iphone]]></category>
		<category><![CDATA[iphone 4s]]></category>
		<category><![CDATA[iPhone application development]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1426</guid>
		<description><![CDATA[Among many awesome features in iPhone like Siri and A5 processor there is also a novel technical feature called Bluetooth 4.0. The Bluetooth Special Interest Group (SIG) has in announced a press release (via MacRumors) that ‘Bluetooth 4.0′ will now be branded as “Bluetooth Smart Ready” and “Bluetooth Smart”. Bluetooth Smart Ready makes device compatible [...]]]></description>
			<content:encoded><![CDATA[<p>Among many awesome features in iPhone like Siri and A5 processor there is also a novel technical feature called Bluetooth 4.0. The Bluetooth Special Interest Group (SIG) has in announced a press release (via MacRumors) that ‘Bluetooth 4.0′ will now be branded as “Bluetooth Smart Ready” and “Bluetooth Smart”.</p>
<p><a href="http://www.iphonedevelopmenttalk.com/2011/10/25/iphone-4s-the-first-bluetooth-4-0-phone/iphone-4s-smart-ready-2/" rel="attachment wp-att-1428"><img src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/10/iphone-4s-smart-ready1-300x221.png" alt="" title="iphone-4s-smart-ready" width="300" height="221" class="aligncenter size-medium wp-image-1428" /></a></p>
<p>Bluetooth Smart Ready makes device compatible with whole range of low energy wire less devices, this means iPhone is now able to talk with special watches, thermometers and scales.</p>
<p>The Press Release explains:<br />
“The Bluetooth Special Interest Group (SIG) announced two new brand extensions to its globally recognized logo today in an effort to create consumer awareness around compatibility for new devices implementing Bluetooth v4.0 – the Bluetooth Smart Ready trademark and the Bluetooth Smart trademark. Bluetooth Smart Ready devices are phones, tablets, PCs and TVs that sit at the center of a consumer’s connected world and implement a Bluetooth v4.0 dual mode radio. Bluetooth Smart devices are sensor-type devices like heart-rate monitors or pedometers that run on button-cell batteries and were built to collect a specific piece of information. Bluetooth Smart devices include only a single-mode low energy Bluetooth v4.0 radio.” </p>
<p>This also promises iPhone users all the new way of communicating with electronic devices. The opportunities are endless with Bluetooth Smart devices, they can get automatic updates from heart-rate monitors, blood-glucose meters, smart watches, window and door security sensors, key fobs for your car, and blood-pressure cuffs. This is truly a revolutionary update in the field of technology. Lets hope all iPhone users make use of Bluetooth 4.0 and benefit from it.  </p>
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		<item>
		<title>iCloud.com Beta cloud service launched for iOS app developers.</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/08/02/icloud-com-beta-cloud-service-launched-for-ios-app-developers/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/08/02/icloud-com-beta-cloud-service-launched-for-ios-app-developers/#comments</comments>
		<pubDate>Tue, 02 Aug 2011 10:43:30 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iPhone development]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1390</guid>
		<description><![CDATA[iCloud.com Beta and iWork Beta for iPad and iPhone developers is finally released. The beta version of the product will help  iOS app developers to test the iCloud functionality in their apps. Developers registered with iOS developer program can now setup and prepare their applications for the service. The new cloud service will help iPhone [...]]]></description>
			<content:encoded><![CDATA[<p><iframe width="560" height="349" src="http://www.youtube.com/embed/FpANHa8VsSw" frameborder="0" allowfullscreen></iframe></p>
<p>iCloud.com Beta and iWork Beta for iPad and iPhone developers is finally released. The beta  version of the product will help  iOS app developers to test the iCloud functionality  in their apps.</p>
<p>Developers registered with iOS developer program can now setup and prepare their  applications for the service. The new cloud service will help iPhone and iPad owners to store their content like music, photos,  documents, apps, calendars in cloud and sync them across various devices.</p>
<p>The plans and pricing for the iCloud service is listed as below -</p>
<p>• 10GB, $20/year</p>
<p>• 20GB, $40/year</p>
<p>• 50GB, $100/year</p>
<p>The service is expected to launch end of Q3 or beginning Q4. Cloud computing is the hottest thing right now and integration of such services in apps gives applications an extra edge.</p>
]]></content:encoded>
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		<item>
		<title>IDC forecasts huge rise in iPhone App Development industry growth</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/06/30/iphone-app-development-industry-growth/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/06/30/iphone-app-development-industry-growth/#comments</comments>
		<pubDate>Fri, 01 Jul 2011 05:25:03 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iPhone application development]]></category>
		<category><![CDATA[forecasts]]></category>
		<category><![CDATA[iphonedevelopment]]></category>
		<category><![CDATA[survey]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1384</guid>
		<description><![CDATA[International Data Corporation (IDC) revealed some interesting data and predictions on the iPhone app development industry. The corporation predicted 10.7 billion mobile app downloads in 2010 and about 182.7 billion in 2015. IDC says that mobile developers are currently using in app purchases and advertising as one of their prime monetization strategy. The study also [...]]]></description>
			<content:encoded><![CDATA[<p>International  Data Corporation (IDC) revealed some interesting data and predictions on the iPhone app development industry. The corporation predicted 10.7 billion mobile app downloads in 2010 and about 182.7 billion in 2015.</p>
<p><a rel="attachment wp-att-1385" href="http://www.iphonedevelopmenttalk.com/2011/06/30/iphone-app-development-industry-growth/appleappstore1x535apps/"><img class="aligncenter size-full wp-image-1385" title="AppleAppStore1x535Apps" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/06/AppleAppStore1x535Apps.jpg" alt="" width="479" height="323" /></a></p>
<p>IDC says that mobile developers are currently using in app purchases and advertising as one of their prime monetization strategy. The study  also says their is an impending shift in app monetization from the  present app  download purchases to in-app purchasing to fund business  models.</p>
<p>Scott Ellison, vice president, Mobile and Connected Consumer Platforms said “The user sustainability trifecta of  social networking, location, and the cloud are now increasingly being  supported by the business model financial trifecta of application store  purchases, in-app purchasing, and in-app advertising.”</p>
<p>The app numbers are huge and the monetization strategies are going to increase as the industry matures making iPhone app development an even more profitable business.</p>
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		<title>Apprio new app framework makes iPhone App Development easier</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/06/15/apprio-new-app-framework-makes-iphone-app-development-easier/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/06/15/apprio-new-app-framework-makes-iphone-app-development-easier/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 10:54:58 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iPhone application development]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1364</guid>
		<description><![CDATA[Appirio, has announced a new app development framework which will ease iPhone app development and development on other mobile OS platforms. Using Appirio one can build custom, native mobile enterprise apps without writing native iOS device code. The app development framework will benefit companies who believe in the power of cloud computing and mobile apps [...]]]></description>
			<content:encoded><![CDATA[<p>Appirio, has announced a new app development framework which will ease iPhone app development and development on other mobile OS platforms. Using Appirio one can build custom, native mobile enterprise apps without writing native iOS  device code. The app development framework will benefit companies who believe in the power of cloud computing and mobile apps according to Narinder Singh, Chief Strategy Officer at Appirio.</p>
<p><a rel="attachment wp-att-1365" href="http://www.iphonedevelopmenttalk.com/2011/06/15/apprio-new-app-framework-makes-iphone-app-development-easier/appirio-logo/"><img class="aligncenter size-full wp-image-1365" title="appirio-Logo" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/06/appirio-Logo.jpg" alt="" width="320" height="229" /></a></p>
<p>The app uses Force.com cloud  platform to manage mobile applications in real-time. With Apprio iOS developers can now update their apps in real-time,  without requiring to redeploy. This  will save significant amount of  time for iPhone developers as they  wouldn’t have to do re-compile,  re-test, and re-deploy code.</p>
<p>Mobile cloud apps helps companies centralize the control and the maintenance of apps while taking  advantage of the cool features, performance and offline capabilities  that only native apps offer.</p>
<p>&nbsp;</p>
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		<item>
		<title>iPhone App Development more profitable says Distimo&#8217;s recent report</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/05/30/iphone-app-development-more-profitable/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/05/30/iphone-app-development-more-profitable/#comments</comments>
		<pubDate>Tue, 31 May 2011 03:09:11 +0000</pubDate>
		<dc:creator>himanshu</dc:creator>
				<category><![CDATA[iPhone application development]]></category>
		<category><![CDATA[appstore]]></category>
		<category><![CDATA[iphoneandroid]]></category>
		<category><![CDATA[iphonedevelopment]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1352</guid>
		<description><![CDATA[A recent report from Distimo shows how iPhone app development rules Android clean in income. The report given by distimo gives lot of useful takeaways for iPhone Developers and encourage cross platform developers further. Few of the key takeaways could be listed as below - Android Market is not as profitable for developers when it [...]]]></description>
			<content:encoded><![CDATA[<p>A recent report from Distimo shows how iPhone app development rules Android clean in income. The report given by distimo gives lot of useful takeaways for iPhone Developers and encourage cross platform developers further.</p>
<p><a rel="attachment wp-att-1354" href="http://www.iphonedevelopmenttalk.com/2011/05/30/iphone-app-development-more-profitable/distimo1/"><img class="aligncenter size-full wp-image-1354" title="distimo1" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/05/distimo1.png" alt="" width="501" height="387" /></a></p>
<p>Few of the key takeaways could be listed as below -</p>
<ul>
<li>Android Market is not as profitable for developers when it comes to paid apps.</li>
<li>6 paid iPhone applications generated same number of downloads generated in the App Store as compared to 2 in the Android Market.</li>
<li>10 iPhone games produced 2,50,000 downloads as compared to five games in Google Android  Market.</li>
<li>The app exposure and competition is higher in the App Store as compared to Android Market as 94 distinct apps hit the top 10 position in the Apple App  Store in the month of April in the US while only 26 managed to gain traction in the Android market.</li>
</ul>
<p><a rel="attachment wp-att-1355" href="http://www.iphonedevelopmenttalk.com/2011/05/30/iphone-app-development-more-profitable/distimo2/"><img class="aligncenter size-full wp-image-1355" title="distimo2" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/05/distimo2.png" alt="" width="502" height="393" /></a></p>
<p>Once again this new report has proved that iPhone app development is profitable for developers. Read the full report <a href="http://www.distimo.com/publications">here</a>.</p>
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		<item>
		<title>BSQUARE helps iPhone Developers to distribute content across various devices</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/05/19/bsquare-adobe-rmsdk/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/05/19/bsquare-adobe-rmsdk/#comments</comments>
		<pubDate>Fri, 20 May 2011 05:03:07 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iPhone development]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1349</guid>
		<description><![CDATA[BSQUARE Corporation has signed a deal with Adobe. According to the deal BSQUARE has agreed to distribute the Adobe&#8217;s Reader Mobile SDK using which iPhone app developers can easily deliver, manage and display high-quality PDF and EPUB documents on mobile devices. Apart from the collaboration, the company is ready to provide engineering support including application [...]]]></description>
			<content:encoded><![CDATA[<p>BSQUARE Corporation has signed a deal with Adobe. According to the deal BSQUARE has agreed to distribute the Adobe&#8217;s Reader Mobile  SDK using which iPhone app developers can easily  deliver, manage and display high-quality PDF and EPUB documents on  mobile devices.</p>
<p>Apart from the collaboration, the company is ready to provide engineering support  including application porting, UI development and cross-platform  development services to iPhone app developers with Adobe&#8217;s product license.</p>
<p>Digital Rights Management (DRM) technology allows users to read content on various mobile devices. In the age of digital content mobile devices like iPhone, iPad and Kindle are being used a lot. The new Collaboration will help device manufacturers  and app developers turn to the Reader Mobile SDK to render PDF and EPUB  documents across different platforms.</p>
<p>For iPhone App Developers willing to get product license head over to <a href="http://www.bsquare.com/adobe-reader-mobile.aspx">official site</a> to get one.</p>
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		<title>Building your first iPhone application [Non-Technical]</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/05/02/building-your-first-iphone-application/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/05/02/building-your-first-iphone-application/#comments</comments>
		<pubDate>Mon, 02 May 2011 10:09:46 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iPhone development]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1325</guid>
		<description><![CDATA[Every newbie iPhone developer may have the best iPhone app idea but are short of code writing skills and proper guidance. Having lavish ideas are worthless if your training, knowledge and creative skills don&#8217;t match up. This guide will throw light on how a developer can write his first application. List down all your app [...]]]></description>
			<content:encoded><![CDATA[<p>Every newbie iPhone developer may have the best iPhone app idea but are short of code writing skills and proper guidance. Having lavish ideas are worthless if your training, knowledge and creative skills don&#8217;t match up. This guide will throw light on how a developer can write his first application.</p>
<h2>List down all your app ideas</h2>
<p>Listing all your ideas as soon as it flashes in your mind will make sure you don&#8217;t miss on any of them. With applications it is always a hit and a miss. You never know which app idea will go viral.</p>
<p><a rel="attachment wp-att-1327" href="http://www.iphonedevelopmenttalk.com/2011/05/02/building-your-first-iphone-application/ideas/"><img class="aligncenter size-full wp-image-1327" title="ideas" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/05/ideas.gif" alt="ideas" width="399" height="325" /></a></p>
<h2>Brainstorm</h2>
<p>Having brainstorming sessions with your team mates will help you understand each idea better. Brainstorming sessions should have a conclusion on which app idea to stick with.</p>
<p>Few of the criteria below will help you decide with which app idea to stick with.</p>
<ol>
<li>Uniqueness &#8211; Is the idea new to the iPhone user community?</li>
<li>Entertainment -Does the app entertainment at least a small set of audience?</li>
<li>Utility &#8211; Does your piece of software solve a burning problem in any niche?</li>
</ol>
<h2><a rel="attachment wp-att-1328" href="http://www.iphonedevelopmenttalk.com/2011/05/02/building-your-first-iphone-application/xcode/"><img class="alignright size-medium wp-image-1328" title="xcode" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2011/05/xcode-300x300.png" alt="" width="265" height="265" /></a>Tools to kick start the development process</h2>
<ul>
<li>Be a registered developer at the <a href="http://developer.apple.com/devcenter/ios/index.action">official Apple developer center</a>.</li>
<li>get iPhone or iPod Touch with latest iOS installed.</li>
<li>Intel-based Mac computer with Mac OS X 10.5.5</li>
<li>download and install the latest version of the iPhone SDK.</li>
<li>Uncluttered workstation with a white board to communicate ideas with team members.</li>
</ul>
<h2>Assign roles or hire a few</h2>
<p>iPhone app development is a team job which needs expertise of different professionals. Building a team and knowing each person know his role in the team is crucial. Hire or be the person who has good skills or knowledge in</p>
<ul>
<li>Good knowledge on AppStore</li>
<li>GUI expert good in sketching</li>
<li>Coding geek with thorough understanding on concepts</li>
<li>A smart marketing and sales person</li>
</ul>
<h2>Put your idea out on paper</h2>
<p>Sketching out design ideas and listing out functionality which you want to be seen in the application is important for smooth workflow of the team. it is important that both designer and developer know what needs to be done and how each functionality can fit in with much of a compromise.</p>
<h2>Writing code</h2>
<p>For development help one may look in to the following resources for help</p>
<p><a href="https://daw.apple.com/cgi-bin/WebObjects/DSAuthWeb.woa/wa/login?appIdKey=D732F6C40FE983ADBE841C915E5AD02F06B723892997FB2E2B33598F0291F620&amp;path=/login.jspa">Apple App Developer Forums</a></p>
<p><a href="http://www.iphonedevsdk.com/forum/">iPhone Dev SDK forum</a></p>
<p><a href="http://stackoverflow.com/">Stack Overflow</a></p>
<h2>Project Management Tools</h2>
<p>there are many project management tools in the market. Using one for the entire app development process is important to streamline the process. <a href="http://basecamphq.com/">Basecamp</a> and <a href="http://unfuddle.com/">UnFuddle</a> are few good ones.</p>
<h2>Testing</h2>
<p>An app once completed has to go through various kinds of testing before it is confirmed stable. Various bugs have to found out and reported to development team</p>
<h2>Submit Application to App Store</h2>
<p>Once the app is bug freeit has to submitted to the app store. The software has to be compiled and the binary has to be submitted to the app store. A developer with basic knowledge of xcode should be able to do it. Be aware of these <a href="http://www.iphonedeveloperlabs.com/2011/04/12/iphone-developer-tips-15-iphone-app-rejection-reasons-on-apple-app-store/">15 common app rejection reasons </a>on app store.</p>
<h2>App Marketing</h2>
<p>App marketing can be done through multiple channels Few of the common channels used are</p>
<ul>
<li>YouTube video reviews</li>
<li>Facebook and twitter</li>
<li>iAds or other mobile ad networks</li>
<li>in app purchases</li>
<li>Blog and forum participation</li>
</ul>
<p>We will soon be coming back with a technical version for building iPhone apps on the blog.</p>
<p>&nbsp;</p>
<p>&nbsp;</p>
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		<title>iPhone Application Development Glossary</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/04/29/iphone-application-development-glossary/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/04/29/iphone-application-development-glossary/#comments</comments>
		<pubDate>Fri, 29 Apr 2011 12:32:14 +0000</pubDate>
		<dc:creator>Saptarshi Roy Chaudhury</dc:creator>
				<category><![CDATA[iPhone application development]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1306</guid>
		<description><![CDATA[As a part of our continued commitment to providing the best iPhone Development resources to app developers we have listed down these common terms which iPhone app developers shouldn&#8217;t dare to forget. The following list of iPhone related terms/jargons will help iPhone developers have a reference in case he/she forgets what a particular application development [...]]]></description>
			<content:encoded><![CDATA[<p>As a part of our continued commitment to providing the best iPhone Development resources to app developers we have listed down these common terms which iPhone app developers shouldn&#8217;t dare to forget. The following list of iPhone related terms/jargons will help iPhone developers have a reference in case he/she forgets what a particular application development jargon means.</p>
<p><a rel="attachment wp-att-1038" href="http://www.iphonedevelopmenttalk.com/2010/12/22/iphone-app-development-books/iphone-development/"><img class="aligncenter size-full wp-image-1038" title="iphone-development" src="http://www.iphonedevelopmenttalk.com/wp-content/uploads/2010/12/iphone-development.jpg" alt="iphone-development" width="500" height="279" /></a></p>
<h3>iPhone Dev Center</h3>
<p>A place where registered Apple developers get access to iPhone development library filled with videos, pdfs, articles, latest SDK kits and latest announcements.</p>
<h3>iPhone SDK / iOS SDK</h3>
<p>iOS SDK is a Software Development Kit developed by Apple Inc. and released to help app developers develop native applications for iOS.</p>
<h3>iOS</h3>
<p>iOS is Apple&#8217;s mobile operating system formerly known as iPhone OS. iOS 4.3 is the latest version of the software.</p>
<h3>Objective-C</h3>
<p>The Objective-C language is a simple computer language designed to enable sophisticated object-oriented programming.</p>
<h3>App Store</h3>
<p>App Store is a place where developers showcase their applications and iPhone users download applications every day.</p>
<h3>Cocoa</h3>
<p>Cocoa is one of Apple Inc.&#8217;s native object-oriented API for the Mac OS X operating system and iOS devices like iPhone and iPad.</p>
<h3>App Store</h3>
<p>App Store is a place where developers showcase their applications and iPhone user download applications every day.</p>
<h3>WWDC Conference</h3>
<p>Worldwide Developers Conference (WWDC) is a Apple&#8217;s platform where in the latest innovations in iOS and Mac OS X technologies are showcased. The conference is often used to launch the latest products.</p>
<h3>Protocols</h3>
<p>A protocol is a set of instructions used to declare a functionality which is used by many objects or classes.</p>
<h3>Debugging</h3>
<p>Debugging is a method of reducing the number of bugs, or defects, in a computer program or a piece of electronic hardware, to make an application functional.</p>
<h3>Public Key Cryptography</h3>
<p>Public-key cryptography refers to a set of methods  for transforming a written message into a form that can be read only by  the intended iPhone user.</p>
<h3>iPhone Simulator</h3>
<p>iPhone Simulator is application which entails all the characteristics or behaviors of an actual iPhone.</p>
<h3>Non Disclosure Agreement</h3>
<p>A NDA               is a legal and binding document which ensures your app development client that his or her idea and intellectual property is protected.</p>
<h3>OpenGL ES</h3>
<p>OpenGL ES is a royalty-free, cross-platform API for full-function 2D  and 3D graphics on any embedded system like phones, appliances and desktops.</p>
<h3>EULA</h3>
<p>A software license agreement is a contract between the &#8220;licensor&#8221; and purchaser of the right to use software.</p>
<h3>Interface Builder</h3>
<p>Interface Builder is one of the many tools in Xcode which allows Cocoa and Carbon developers to create interfaces for applications using a graphical user interface.</p>
<h3>GPRS</h3>
<p>General Packet Radio Service is a packet oriented mobile data service  on the 2G and 3G cellular communication systems global system for  mobile communications.</p>
<h3>DFU</h3>
<p>Device Firmware Update mode bypasses the current OS installed and allows you to upgrade or downgrade your OS.</p>
<h3>Standard developer account</h3>
<p>It is a account which every developer must have if she has to be  certified as a app developer according to Apple. The developer account  will give you access to a SDK kit, resources and announcements.</p>
<h3>Enterprise developer account</h3>
<p>Enterprise developer account is owned by companies which has in house developers who take up applicatiod development for various clients.</p>
<h3>User Interface (UI)</h3>
<p>User Interface is a space where in a iPhone user and the iPhone as a device interact.</p>
<h3>Unique Device Identifier</h3>
<p>UDID is expanded as “Unique Device Identifier”. It is a serial number  specific for any iDevice. UDID is used to document the existence of  your device and to track it.</p>
<h3>UI widgets</h3>
<p>User Interface widget is an element of a graphical user interface  (GUI) that displays an information arrangement changeable by the user.</p>
<h3>UI Kit framework</h3>
<p>The UIKit framework provides the classes needed to construct and  manage  an application’s user interface for iOS. It provides an  application  object, event handling, drawing model, windows, views, and  controls  specifically designed for a touch screen interface.</p>
<h3>XIB files</h3>
<p>XIB is a file extension. Files with such extensions are Interface Builder User Interface Resource file.</p>
<h3>Entitlements</h3>
<p>Entitlements is a Code signing file (Entitlements.plist) where the code is signed by the creator/owner of the code.</p>
<h3>Debugger</h3>
<p>A debugger or debugging tool is a computer program that is used to test and debug other programs.</p>
<h3>cocos2d framework</h3>
<p>cocos2d for iPhone is a framework for building 2D games, demos, and other graphical/interactive applications.</p>
<h3>Cocoa Touch</h3>
<p>Cocoa Touch is an API for building apps which run on iDevices.</p>
<h3>Tethering</h3>
<p>Tethering is a method to share the Internet connection of an mobile hotspot(Bluetooth, Wi-Fi) and can typically service several devices.</p>
<h3>Application Programming Interface</h3>
<p>An API is a set of functions,   procedures, methods or classes used by   computer programs to request services   from the operating system, software   libraries or any other service   providers running on the computer.</p>
<h3>Jailbreak</h3>
<p>Jailbreaking is a process that  allows iPhone and iPod Touch users to run any code on their devices, as  opposed to only that code authorized by Apple.</p>
<h3>Bootloader</h3>
<p>The bootloader performs an integrity check on data and  prevent unsigned, non-apple code from being loaded when the iDevice is first powered on.</p>
<h3>Accelerometer</h3>
<p>An 3-axis element used in making creative and highly engaging games.</p>
<h3>Bricking</h3>
<p>To seize  all functionality of an iPhone or iPod Touch to the point which is nothing but a piece of brick.</p>
<h3>Baseband</h3>
<p>The Operating system for the modem part of an iPhone is called the  Baseband.</p>
<h3>Enhanced Data for Global Evolution</h3>
<p>EDGE is a data system which provides nearly 135 kbps of speed which is three times faster speeds than normal GPRS system.</p>
<h3>3G / 4G</h3>
<p>It is the mobile phone generaiton standards fulfilling specifications given by the by the International Telecommunication Union.</p>
<h3>Cydia</h3>
<p>Cydia  is an app for iOS that allows a user to find and download software packages for a jailbroken iPhone, iPod Touch or iPad.</p>
<h3>Unlock</h3>
<p>Unlocking is a process in which one can gain root access to the device so that you can install third-party software or to modify firmware in a way to make the iPhone run on other cellular networks.</p>
<h3>Springboard</h3>
<p>SpringBoard is iOS home screen manager where the app takes up multiple tasks like launching and  bootstrapping applications and setting up the default settings for a device.</p>
<h3>iAd</h3>
<p>iAd is a mobile advertising network started by Apple to open up a revenue channel for iPhone and iPad app developers.</p>
<h3>GameCenter</h3>
<p>A social gaming community where in multiple players can play a game at a time.</p>
<h3>Mobile Web App</h3>
<p>A mobile web app is the mobile version of a web application.</p>
<h3>Push Notifications</h3>
<p>Apple push notification service uses push technology through a constantly-open IP connection to forward notifications from the servers of third party applications to iDevices in the form of badges, sounds or custom text alerts.</p>
<p>Drop down a note in the comments below if you believe we have missed out on any. We will update the app development glossary there after.</p>
]]></content:encoded>
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		<title>iPhone Application Development Industry more profitable</title>
		<link>http://www.iphonedevelopmenttalk.com/2011/04/27/iphone-application-development-industry-profit/</link>
		<comments>http://www.iphonedevelopmenttalk.com/2011/04/27/iphone-application-development-industry-profit/#comments</comments>
		<pubDate>Thu, 28 Apr 2011 04:56:52 +0000</pubDate>
		<dc:creator>niranjan</dc:creator>
				<category><![CDATA[iPhone application development]]></category>

		<guid isPermaLink="false">http://www.iphonedevelopmenttalk.com/?p=1302</guid>
		<description><![CDATA[The mobile application development industry opens up a variety of opportunities to developers. Choosing the right platform which is profitable for developers is a challenge. According to Evernote CEO Phil Libin, iPhone application development is the most profitable business when compared to other platforms. According to Evernote most people access their application on a iOS [...]]]></description>
			<content:encoded><![CDATA[<p>The mobile application development industry opens up a variety of opportunities to developers. Choosing the right platform which is profitable for developers is a challenge. According to Evernote CEO Phil Libin, iPhone application development is the most profitable business when compared to other platforms.</p>
<p>According to Evernote most people access their application on a iOS device or from the web directly. The iOS is the most popular with 32% of users followed  by Web (25%), Windows (18%), Android (12%), BlackBerry (2%) and the old  Windows Mobile platform (1%). The CEO also mentioned that in order to have long term benefits it makes sense to native application rather than a mobile web application.</p>
<p>All in all iPhone application developers should me happy about the recent findings of company which owns a popular application on the web.</p>
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